Everyone can be an inventor!
Activities in Spark!Lab incorporate traditional science, technology, engineering, and math (STEM) with art, museum, and creativity. Facilitators will assist Spark!Lab visitors by employing inquiry-based learning techniques to help participants work through challenges, identify design solutions, and create their own unique inventions!
Activity choices for June 8 – June 28:
Soundscapes – Visitors use the parts and pieces included in this activity to create music and sound pathways for marbles. They explore different configurations and try marbles of different sizes and materials to figure out which make the sounds they’re looking for.
Sketch It – Visitors can use their imagination to create a new invention to solve a variety of scenarios. Start with one of our orange challenge cards, pick a yellow client card and begin thinking about what new ideas could help your client with their problem. By thinking creatively to solve a problem visitors experience the kind of playful, flexible thinking that inventors, designers and artists use every day.
Shaping Spaces – Structures are built and engineered according to their intended purpose. Visitors use their imagination, and Straws and Connectors, to find inventive ways to shape spaces that met specific architectural challenges.
Activities change on a regular basis, ensuring that regular visitors have something new to explore.
Generously supported by the Dow Corning Foundation and The Patricia & David Kepler Foundation