Everyone can be an inventor!
Activities in Spark!Lab incorporate traditional science, technology, engineering, and math (STEM) with art, museum, and creativity. Facilitators will assist Spark!Lab visitors by employing inquiry-based learning techniques to help participants work through challenges, identify design solutions, and create their own unique inventions!
Spark!Lab is included with Full Museum admission. Entry is first come first served; space is limited.
Fall & Winter Hours
|Tuesday||10 am – 12:30 pm; 1 pm – 3 pm|
|Wednesday||10 am – 12:30 pm; 1 pm – 3 pm|
|Thursday||9 am – 12 pm; 12:30 – 3:30 pm; 4 pm – 7 pm|
|Friday||10 am – 12:30 pm; 1 pm – 3 pm|
|Saturday||10 am – 12:30 pm; 1 pm – 3 pm|
|Sunday||1 pm – 5 pm|
Activity choices for April 13 – May 10:
Invent-A-Vehicle – Visitors sketch and then build a vehicle to solve a specific problem. The vehicles are made from reusable materials and components are in a scale that encourages collaboration, imaginative play, and even real functional testing.
Snap Circuits – Snap Circuits include real circuit components just like the ones found inside radios, televisions, computers and other electronic devices. The difference? These components can be connected and disconnected to batteries without messy wires, solder or unexpected electric shocks. This activity allows visitors to create and test electric circuits and devices such as LEDs, lightbulbs, fan motors, flying disc launchers, and even a radio.
Activities change on a regular basis, ensuring that regular visitors have something new to explore.
Generously supported by the Dow Corning Foundation and The Patricia & David Kepler Foundation